Annex
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Dungeons & Dragons Deity
Squerrik
Title(s)
Home Plane Bleak Eternity of Gehenna
Power Level Lesser
Alignment Lawful Evil
Portfolio Thievery, disguise, concealment
Domains
Superior

In many campaign settings for the Dungeons & Dragons role-playing game, Squerrik is the wererat deity of thievery, disguise, and concealment. He normally appears in his hybrid humanoid rat form. Squerrik's realm of Cheisin is an endless series of trap-infested burrows and tunnels located on the plane of Gehenna.

The 2nd Edition sourcebook Monster Mythology[1] describes Squerrik as physically weak and cowardly, constantly seeking protective magic and disguises to hold imagined enemies at bay. He doesn't care much for his shamans, providing them with little additional support beyond the standard grant of spellcasting ability and expecting them to be capable of protecting themselves.

References[]

  1. Sargent, Carl (1992). Monster Mythology. TSR. ISBN 1-56076-362-0. 


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