Annex
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Dungeons & Dragons creature
Rilmani
Alignment True Neutral
Type Outsider
Source books 3rd Edition Fiend Folio, Planescape Appendix 2
First appearance
Image Wizards.com image

In the Dungeons & Dragons fantasy role-playing game game, rilmani are the exemplar race of the Concordant Domain of the Outlands. These outsiders represent true neutrality and focus on maintaining a balance throughout the multiverse.

They are the only beings (out of major deities) completely unhindered on the second level of magic cancellation near the Spire.

Types of Rilmani[]

Rilmani names are based on the alchemical sequence of metals. There is room for a seventh rilmani (stanach?) based on tin (stannum)

  • Aurumach: (aurum, gold) The most powerful rilmani and the de facto leaders of the race.
  • Abiorach: (a- bio: no life, maybe mercury) Agents that watch over the various elemental planes.
  • Argenach: (argentum, silver) Maintain the Balance, particularly on the Material Plane.
  • Cuprilach: (cuprum, copper) The spies and assassins of the rilmani.
  • Ferrumach: (ferrum, iron) The countless minions of the rilmani.
  • Plumach: (plumbum, lead) The common citizen of the Outlands, they are least powerful of the rilmani. They are a craft-oriented people, and are hard workers.

External links[]

References[]

  • Baker, Rich. Planescape Monstrous Compendium Appendix II (Wizards of the Coast, 1995).
  • Cagle, Eric, Jesse Decker, James Jacobs, Erik Mona, Matt Sernett, Chris Thomasson, and James Wyatt. Fiend Folio (Wizards of the Coast, 2003).
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