TinyWarz

TinyWarz is the title of a computer game dating back to the 12th of June 2005, when the first beta was released. It's maker is MobRuleStudios. Loosely based on influences from M.U.L.E., MechWarriors, and even the popular Command_and_conquer series and other "Giant Robots" type strategy games, TinyWarz is an online gaming where the players get to decide in a more or less democratic matter what gets chenged or added to the game.

History
June 12th 2005: First Beta release. August 11th 2005: Official launch March 6th 2006: Sha´Kahr, an hostile alien race was added to the game August 25th 2006: Battle Tactics expansion is released! This expansion adds 21 vehicles, 44 vehicle mods, and 10 buildings to the game. - Battle Tactics focuses on faster-paced combat, new techniques / tactics, and improved base defense. Battle Tactics also introduces Actis; Mods which can be activated to give you an extra edge over your opponents in-combat. November 11th 2006: Faction Construx are introduced January 29th 2007: User build Vehicles can now have variants that improve them in several ways. March 18th, 2007: X variants introduced May 18th, 2007: New Bandit vehicles introduced June 7th 2007: Game moved to a new server November 4th 2007: X Project Strux introduced January 26th 2008: TinyWarz 2.0 launched April 12th, 2008: TinyWarz was featured on the Power of Information radio broadcast September 6th, 2008: TinyWarz supports Google_chrome September 10th 2008: Clones introduced January 19th 2009; Shadow Wars Strux sets released. Cloaking becomes a part of the game. Some players love it, others hate it. February 15th 2009; Sha´Kahr Gems (Tears) introduced October 4th, 2009: Arena Planets added December 27th 2009: Faction Unique and bandit strux released March 18th to April 6th 2010; Mayor update and changes to vehicles and mods, re-balancing the game and changing game-play March 22nd 2010: Server Upgrade April 19th 2010: Sound introduced April 20th 2010: Facebook integration

Gameplay
TinyWarz is a Massively Multiplayer, Turn Based Time-Limited (1 minute), Online Strategy game where players battle each-other and computer controlled bandits for control of planets. You access TinyWarz from a web browser, so it an be played from almost any computer. For better performance, all graphics can be downloaded to your computer.

GamePlay is free. You can become a "paid" player without ever having to pay real money in the game.

The game has nearly limitless customization thanks to the more than 100 Vehicles and 150 Modifications and Bases with 50 different Buildings. Players can choose their own playstyle and customize their Commander with 50 different Skills and Abilities. Tinywarz lets players create armies with over 10 Billion Vehicle / Modification combinations.

Combat is meaningfull since players fight in a persistent world with vehicles they've build and crew they've trained. If a player wins an engagements, he gets to take his opponent's losses.

Players get to fight in different ways: against real people in open, meaningful PvP combat, in planet-wide battles with hundreds of vehicles, buildings, even aliens. Sometimes simple skirmishes touch-off multi-faction wars since the game has player-run factions and in-game alliances.

Strategy & Tactics: players can modify their army to fit their strategy, new tactics can be unlocked through the use off hired crews and Commander abilities. Tactics can even be changed mid-fight thanks to special abilities and super weapons.

The game also has a robust Player-run Economy. All in-game items are player-built and player-sold and a player can make moneythrough in-game markets and trading

Players can make friends and enemies through in-game chat & messaging, they can also leave comments and taunt their foes through profiles with player-feedback.

TinyWarz can be played in multiple ways: Players can fight with faction-mates on a variety of different planets, each with differing objectives; they can choose to go mercenary and work for the higest bidder or become a lone-wolf and play by their own rules