Thri-kreen

In the Dungeons & Dragons fantasy role-playing game, the thri-kreen are an insect-like monstrous humanoid race. They possess six limbs, and usually use one pair for locomotion and the other two pairs as arms. They are formidable nomadic hunters who respect the land and hate creatures that despoil it. They have excellent physical capabilities, allowing them to jump great distances and avoid arrow attacks. They are also known to possess sharp claws, poisonous bites and psionic abilities. Thri-kreen have two signature weapons: the gythka, a polearm with a blade at each end; and the chatkcha, a crystal throwing wedge which returns when thrown. Thri-kreen are one of the primary player character races of the Dark Sun campaign setting.

Variant forms of thri-kreen include the civilized tohr-kreen (of which there are six subspecies), the mentally and physically altered zik-trin, the alien zik-chil, and the spacefaring cyborg xixchil of the Spelljammer campaign setting.

The thri-kreen race was first introduced to D&D in 1982 by Paul Reiche III for the second set of Monster Cards.