Utgar's Faction (Heroscape)

Utgar, whose army is fighting to take control of the mysterious wellsprings and use their incredible power to conquer all of Valhalla. Utgar's army consists of Marro and Orcs along with soulborgs, undead, the dragon Mimring, and a scattering of other creatures and beings. He is currently the only evil general.

The Kyrie race is the dominate sentient species on the world of Valhalla and ultimately are the source of the war now engulfing that planet in the fictional Heroscape Universe. Kyrie typically appears as large humans with great wings attached to their shoulders. There are at least three distinct sub-races of Kyrie and possibly more. Kyrie technology appear consistent with Earth’s Middle Ages however there is a strong abundance of magic in Valhalla which the Kyrie have successfully harnessed into their weaponry and armor.

The Minions
The Minions in the Heroscape Universe is part of the large and diverse Kyrie race. They appear as demonic type beings, large red-skinned humans in appearance with large black bat-like wings. The Minions make up the bulk of the Valkyrie General Utgar’s Army, even before the war began.

Toys
Minion Sets that have appeared:

Malliddon’s Prophecy: Kyrie Warrior wielding a magical sword (His bio indicates that Taelord battle eighty-three worthy warriors for two full days to earn the right to be Utgar’s second in command.)
 * Taelord the Kyrie Warrior

Utgar’s Rage: Kyrie Warriors wielding magical battle axes (Their bio indicates that this warrior society holds the strength of arms and the might of steel above all virtues. They are fearless and blind with rage in battlefield, making them some of the most feared soldiers in Utgar’s Army.)
 * Minions of Utgar

Dawn of Darkness: Kyrie Warrior wielding a sword and the Helm of Mitonsoul (Runa's Bio indicates that she wears the Helm of Mitonsoul which has the same effect as the Glyph:Mitonsoul,the glyph's tagline being Massive Curse. She seems to have a rivalry with Raelin )
 * Runa

The Marro Hive
The Marro race in the Heroscape Universe are formed into hive-like structures ruled by a “Hivelord”. Under the Hivelord are the Warlord Caste and serving under them is the Warrior Caste. The Drone Caste is on the bottom, only the trained Wulsinu animals ranking lower. While Marro do have a spoken language, their chittering tongue is undecipherable to outsiders, but their primary method of communication is telepathy, which every species can hear in their own language - abit inside their heads. However powerful Marro can use their telepathy to alter minds, making “allies” of former enemies. Marro are asexual and reproduce via a natural method of being "cloned" out of the Marro Hive, however some are able to clone by themselves, most easily in water.

Marro technology is organic in nature and highly advanced, taking its energy from a small plasma charged ball attached to the bottom of the weapon, sometimes taking its energy from an out side source (such as swamp water). This, coupled with their telepathic powers makes them a force to be reckoned with. They are perhaps the most powerful and sinister race in the Heroscape Universe.

Marro Sets that have appeared:
 * Toys

The Master Set: Rise of the Valkyire: Marro Warlord wielding sword technobionically forged into his right hand and a shield forged to his left hand (It is little wonder that the most vicious warlord from the planet Marro aligned himself with Utgar, the most vicious Valkyrie General. Bloodthirsty, brutal, and single-mindedly obsessed in his quest for power, Ne-Gok-Sa is never unprepared for battle; his head, arms and shoulders are implanted with permanent armor, his right hand technobionically forged into a lethal weapon.
 * Ne-Gok-Sa

But Ne-Gok-Sa's most fearsome power is invisible, insidious, and impossible to resist: it is the power of mind control. With this extraordinary gift that is wasted on wickedness, Ne-Gok-Sa enslaves the minds of followers and foes alike. Though the strange chittering of his native language is foreign to Valhallans, Ne-Gok-Sa gives orders telepathically, in the native tongues of his captors.)

Marro Clones wielding plasma guns (Steely skeletal frames distinguish these savage predators. Mind-shackled by Ne-Gok-Sa, Marro Warriors have no thoughts or will of their own. On the battlefield they are unpredictable, wild and intimidating: they advance quickly with single-minded intent, firing furiously and for long distances with their plasma blasters. Perhaps the most powerful weapon in the Marros' arsenal is their eerie ability to clone themselves. Standing quite still for several minutes, they then literally divide in half to become two separate and fully functioning selves. The Marros clone most easily in water, but they seem to be able to do so anywhere.)
 * Marro Warriors

Utgar’s Rage: Marro Warlord riding a wulsinus horse and wielding a plasma rifle (The viciousness of Ne-Gok-Sa could only be matched by one soulless warlord, Me-Burq-Sa. This leader commands attention as he rides in on top of this Marro horse whose skeletal body brings grimace to even the toughest soldiers in battle. Me-Burq-Sa carries a powerful plasma blaster at his side, although with his presence and daunting stare, he almost has no need for it. His stare is so powerful that sometimes his enemies cannot even muster the strength to defend themselves against his relentless attack. As with all Marro creatures Me-Burq-Sa is unpredictable on the battlefield, the only way to know his next move is to understand his bloodthirsty drive and undeniable need for power. He charges into battles at an earth shattering pace, unstoppable by most adversaries. He once even attempted to overthrow the Hivelord but was thwarted by Ne-Gok-Sa and striped of much of his defense.)
 * Me-Burq-Sa

Marro Drones wielding bladed staffs (Within the Marro Hive, Drones are the lowest breed, nearly mindless but with great savagery. Capable of little independent thought, the Drones respond to the commands of higher caste Marro to move and fight. They are not trusted with advanced weaponry but are given the most primal of slicing weapons. At times they respond to the neural commands of their superiors and fight as a coherent unit. Many times only part of the Drone Squad responds while the rest stand by, unaware of anything.)
 * Marro Drones

Orm’s Return: Marro Hivelord riding a wulsinus dragon and wielding a bladed staff (This Marro Hivelord's command of the battlefield is supreme. His mere presence on the field inspires even mindless Marro drones to become bolder and more effective. Mounted on his skeletal wulsinus dragon, Su-Bak-Na can survey his surroundings in an instant and fly to wherever his daunting presence is required. There is no way to understand this Marro¹s devious behavior. He may be inclined to stand back and control the field from the rear, or swoop into battle, obliterating all that stand in his way.)
 * Su-Bak-Na

Dawn of Darkness: Marro Warwitch wielding a staff (From out of the swamps of Durgeth, the Marro witch climbs. She has died, and been reborn, three times now. Kee-Mo-Shi has found immortality! Her Drones recovered a set of emerald amulets, stolen from a caravan sent out by the Archkyrie Ullar.  The amulets contained a great magical force, a magic Kee-Mo-Shi tainted for her own use.  She has imbued the amulets of Ullar with the power of a dark telepathic art the Marro call Mind Shackle. One of the set of three amulets was destroyed by Sgt. Drake Alexander when he rescued a mind-shackled Raelin from Kee-Mo-Shi's grasp.  A high-ranking official of Utgar's army always wears another. That official is tasked with the duty of coming here to Durgeth, and returning Kee-Mo-Shi¹s consciousness, hidden within the amulet, to the Marro Hive so that she can be reborn if ever she falls in battle. The location of the final amulet remains hidden.  Kee-Mo-Shi may even now hold the mind of one seemingly loyal Jandarian in her grasp.)
 * Kee-Mo-Shi

Swarm of the Marro: Marro Hivelord riding a giant Marro and wielding a bladed staff (In the depths of the uncharted swamp, giant predators hunt and devour each other in a never-ending cycle of life and death. Those deadly giants stampede in terror, catching the scent of the Marro Hivelord, Tor-Kul-Na, silently searching the misty layers of undergrowth. The Hivelord leader rides on the back of a formidable-looking, giant Marro, a lesser Marro mentally controlled by Tor-Kul-Na. Moving at monstrous speeds, Tor-Kul-Na routinely and ruthlessly orders its mount to crush enemies. The attacking Marro, normally mindless servants, suddenly become clever and even more deadly as the Hivelord mentally orders them to mass attack enemy troops. In the heat of battle, as the giant Marro rips and slashes its way through the enemy, the awesome power of the giant Marro reveals itself. As the enemy thinks that victory over Tor-Kul-Na is imminent, the giant Marro rises up and begins eating the Marrden Nagrubs that have been gathering. Enemies watch, dazed and filled with new fear, as the wounds on the giant Marro instantly heal.)
 * Tor-Kul-Na

Marro Infantry wielding long stinger rifles (“Krack Kaw, Krack Kaw, Krack Kaw!!!” These strange sounds fill the Ticalla Jungle long before anyone sees the deadly monsters making the chilling noises. Through the undergrowth of the jungle one sees Marro carrying unusually large heavy weapons. Horror has a new name, as the Marro heavy weapons reveal themselves to be living creatures in the hands of the lesser Marro. “Krack Kaw” is the sound of the fire lightning coming from the metallic mouths of their weapons. The Marro power their weapons with their own life force, sometimes a little too much of it.)
 * Marro Stingers

Marro Tunnellers wielding acid pistols (A strange sizzling sound fills the Ticalla Jungle, and an acid stench fills the already scent-filled swamp. In the distance, a new type of lesser Marro fires its two pistols. Upon closer look, there are fleshy veins flowing from the body of the Marro Drudge to the creature’s pistols. Its target is one of the giant wasps that inhabit the rivers and lakes of the jungle. Giant globs of deep purple goo rocket out of each pistol. Nasty smells of strong acid fill the air, the wings of the wasp dissolve in the acid shots, and the massive creature falls to the ground from the Drudge attack. If its attack wasn’t enough, the Drudge are very dangerous in swamp water. They seem to emerge out of the Swamp Water from nowhere. There are rumors that areas of the uncharted swamp are filled with nothing but submerged Marro Drudge waiting to attack.)
 * Marro Drudge

Living Alien Hive (Rising up from uncharted swamp, the Marro Hive appears to be a unique feature of the terrain. It isn’t until champions come very close to the living walls of the Hive that they hear it gurgle with life and see its walls erupt with hatching Marro, fully mature and ready to do battle. From a distance, the Hive appears like an odd arrangement of dinosauric bones, green pulsing muscle tissue, and strange bubbling masses of fleshy eggs. But battle erupting around the Hive reveals that this creature is far from a passive nest: It thinks and attacks with a will of its own. The Hive shows its vast intelligence as it speaks telepathically to the lesser Marro, calling them to do its will. This brutal combination of creating and commanding the lesser Marro drives fear straight into the hearts of its enemies.)
 * Marro Hive

Defenders of Kinsland: Marro Cavarly riding wulsinus grok wielding bone morning stars (Murky waters stir. Bitter wind knifes through skin and gnaws at bone. Yellow burning eyes glow like embers in the water's shallow depth. Decay lingers in the air. Out of the primordial slime they rise. Their hideous weapons flailing, the clicking snarls of their grinning mounts clamoring, their empty eyes glaring. A wave of death, they pour around their warlord and wash over the field of battle. Rushing, thundering, crashing. Murderous, chittering howls of soulless laughter. Devastation.)
 * Grok Riders

A large serpent-like female Hivelord (The murky swamp planet Marr teams with alien life, its species locked in a constant struggle for survival. From rot and decay, from the putrid slime beneath that world’s watery surface, comes a strange new form of life. Born from death, the marro are soulless killers. They seek always to spread their infection, choking out all other life. The marro are gene-splicers.  They’ve engineered themselves into a super-species.  They grow organic weapons, and they fuse their organic bodies with refined ore, making themselves into weapons.  They’ve produced beings with such supernatural intelligence that they can invade the minds of other living organisms and bring them under their control, while genetically engineering others of their race to be mindless pawns. One of the great successes of the marro’s recombinant technology is the building of the Hivelords.  These uber-organisms have few genetic equals in all the known worlds. Wo-Sa-Ga, genetically constructed to mimic the traits of the marro’s viper enemies, is one such success.)
 * Wo-Sa-Ga