Interstellar Concordium (ISC)

In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. as well as the first two Star Fleet Command games (and the Orion Pirates stand-alone addon for Starfleet Command II) from Taldren, the Interstellar Concordium (ISC) is a union of several sentient races, similar to the Federation, beyond the Gorn and Romulan empires.

The ISC is avowed to the principle of nonviolence, in the sense that they have no compunction about intervening in even the smallest conflicts between factions, races or empires. They are governed by an ISC Parliament in which several major member races are represented, such as the Pronhoulites, the Rovillians, the Veltressai, the Korlivar and (in Starfleet Command) the Meskeen.

The ISC first came into contat with the Gorn and Romulans, and were disturbed to find the two races at war with each other (the ISC found it hard to believe any sane race of advanced spacefarers would resort to warfare or pursue it with such viciousness), and were even more shocked upon learning that all of the other major powers of the region, from the far distant Hydran Kingdoms to the Klingons and Federation were in a state of war which had devastated known space. The ISC were in a fortunate position, in which their expansion into their outer provinces bordering Gorn and Romulan space was unchecked as the rest of the region was involved in the brutal General War, and drew plans to forcibly pacify the rest of known space, as clearly the other races - even the supposedly-altruistic Federation - could not be trusted to themselves efter the armistice which ended the War, as in their eyes both the Coalition and the Alliance were merely buying time to jump at each other's throats again in another ten years - a not entirely unfounded accusation! By the time of the Pacification, the ISC navy was as powerful as any three of the belligerents of the General War and unlike those races had not had their considerable economy - the only one in known space which could rival the Federation's - exhausted by nearly 2 decades of war.

The ISC launched a Pacification campaign on the 14th of February of Y186, placing a string of battle stations in the neutral zones dividing the various empires and driving any belligerent naval assets from any provnces bordering the respective Neutral Zones. The other races did exactly what the ISC predicted they would do if left to themselves and worked feverishly to rebuild their armed forces. The good fortune of this for the indigenous races of the galaxy was only apparent in Y188 when the Andromedans struck with their invasion of the Milky Way Galaxy. The ISC fleets were scattered across known space, their unique formation tactics mercilessly countered by the highly advanced technlogy of the Andromedan armada, and 80% of the Concordium's armed forces were annihilated, but the buildup by the other races' armed forces was just enough to hold out against the invaders and eventually turn the tide, ending the invasion in Operation Unity of Y203-205. Afterwards the ISC abandoned any attempts to forcibly pacify the other races.