Laser Squad Nemesis

Laser Squad Nemesis (LSN) is a 2005 multiplayer turn-based strategy computer game developed by Codo Technologies. The lead designer, Julian Gollop, previously designed the X-COM series and the original Laser Squad.

Gameplay
The game features gameplay similar to the first three X-COM games. The player gives orders to their troops and submits them after testing them in the LSN client. The difference between this game and the X-COM games is that the LSN server resolves turns simultaneously after both players have submitted their orders. The players can see the final outcome of their orders after the server sends them via email. It is also possible to use the web interface to play so the players need not email accounts to play.

Species
There are four species that can be played in the game: the Marines, the Machina, the Spawn and the Greys. Marines are armoured foot soldiers that rely on their mobility and firepower to stay alive. Machina are slower, durable mechanical units with strong firepower. Spawn are an alien race that rely on numbers. They are mostly melee units and must get close to the opponent to engage them, though they do possess some ranged units. Greys are the stereotypical alien race with expensive weapons, mind-control technology and energy shields to protect their fragile bodies. Each race is distinct from the others and requires different tactics to be used efficiently.

Community
This game features a very active community found at the official forums. There are many player run tournaments, where participants can play as part of a team or individually. There are also a number of official tournaments which are run using an automatic system devised by Codo. This enables the game server to automatically start games between players as necessary.