Free Rasalhague Republic

In the fictional BattleTech setting, the Free Rasalhague Republic was a nation born in the wake of the Fourth Succession War, which enjoyed only two decades of independence before being almost totally overrun by the invasion of the Clans.

Traditionally, the Rasalhague District was the most restive province of House Kurita's Draconis Combine. Its original Scandinavian inhabitants resisted the Japanese-dominated culture of their Kuritan conquerors. During the Fourth Succession War, many Rasalhagians greeted the Lyran Commonwealth troops as liberators and helped them to capture many Rasalhague worlds before the war's end in 3030.

Theodore Kurita decided that granting Rasalhague independence would relieve the Combine of its most rebellious citizens, create a buffer state on the border with the Commonwealth, and put pressure on the Lyrans to disgorge their Rasalhagian conquests to the new republic. Some Kuritan troops refused to obey Theodore's orders, but he crushed them in the Ronin War. Meanwhile, the Lyran Duke Kelswa wanted to retain the conquered planets in his Tamar Pact, but his heavyhanded treatment of their people had so thoroughly alienated them that Katrina Steiner was forced to turn them over to the FRR.

However, the gravest threat to Free Rasalhague's precarious independence would come not from these two great powers, but the unexpected Clan invasion of the Inner Sphere. Most of the FRR was overrun by Clan Wolf and Clan Ghost Bear, before the Clan advance was halted by the intervention of the ComGuards. The rump state that survived became a virtual protectorate of ComStar.

Meanwhile, the Ghost Bears pursued good relations with their subjects, creating the Ghost Bear Dominion. In 3103, the holdout Free Rasalhague Republic merged with the Ghost Bears to form the Rasalhague Dominion.